Bradley James bradjames Modeling Location: Ottawa, Canada Language(s):
English Member Since: May 2003 Last Updated: 28 July 2008 Portfolio Views: 14948 Chosen as Favorite: 19
Groups:
Brownie Maya, mental ray, Photoshop March 2007
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Title: Brownie
Name: Brad James
Country: Canada
Software: Maya, Mudbox, Photoshop, Mental Ray
Hi,
The purpose of this piece was to push myself past the modeling phase and into texturing and lighting. I used Maya for the base mesh and then sculpted it in mudbox. I then reimported it into Maya to apply my photoshop textures and displacement from mudbox. I used save and haircut for the hair and Mental Ray for the render.
I would love to know what people think of the overall model, especially the textures.