Bradley James bradjames Modeling Location: Ottawa, Canada Language(s):
English Member Since: May 2003 Last Updated: 4 February 2009 Portfolio Views: 33906 Chosen as Favorite: 41
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Character: Alien Maya, mental ray, Photoshop, ZBrush November 2008
Well I'm pretty much done this one. I used Maya for the base mesh. I used Zbrush for sculpting/posing/dis & normal map. I used Zbrush's PolyPaint for texturing. Finally I used Maya Mental Ray for rendering.