<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>bradjames's CGPortoflio Gallery</title>
<link>http://bradjames.cgsociety.org/gallery/</link>
<description>bradjames's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Drull WIP</title>
	<link>http://bradjames.cgsociety.org/gallery/750420</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g14/39114/39114_1239066302_small.jpg"><br><br>Been a while since I've touched my 3d work so I decided tonight to play around a little. Here is an update on the Drull]]>
	</description>
	<pubDate>Mon, 06 Apr 2009 20:05:04 +0000</pubDate>
	</item>
	<item>
	<title>Character: Drull WIP</title>
	<link>http://bradjames.cgsociety.org/gallery/726431</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g14/39114/39114_1233753377_small.jpg"><br><br>Here are the arms of the new model I started. Its called a drull and its something I've put together. I will show the full body soon.]]>
	</description>
	<pubDate>Wed, 04 Feb 2009 07:16:21 +0000</pubDate>
	</item>
	<item>
	<title>Character: Orc</title>
	<link>http://bradjames.cgsociety.org/gallery/711970</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g14/39114/39114_1230477297_small.jpg"><br><br>Going to leave this one untexture because I'm crazy busy withe Eclipse right now.]]>
	</description>
	<pubDate>Sun, 28 Dec 2008 09:15:01 +0000</pubDate>
	</item>
	<item>
	<title>Character: Alien</title>
	<link>http://bradjames.cgsociety.org/gallery/693736</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g14/39114/39114_1226248548_small.jpg"><br><br>Name: Brad James<br />
Country: Canada<br />
<br />
Here is an alien idea I came up with and the head design is based of the hellboy 2 creature. Base mesh made in Maya. Sculpted/posed and textured in Zbrush then render in Mental Ray. ]]>
	</description>
	<pubDate>Sun, 09 Nov 2008 16:35:50 +0000</pubDate>
	</item>
	<item>
	<title>Character: Alien</title>
	<link>http://bradjames.cgsociety.org/gallery/693560</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g14/39114/39114_1226180635_small.jpg"><br><br>Well I'm pretty much done this one. I used Maya for the base mesh. I used Zbrush for sculpting/posing/dis &amp; normal map. I used Zbrush's PolyPaint for texturing. Finally I used Maya Mental Ray for rendering.]]>
	</description>
	<pubDate>Sat, 08 Nov 2008 21:43:59 +0000</pubDate>
	</item>
	<item>
	<title>Character: Male Head</title>
	<link>http://bradjames.cgsociety.org/gallery/684487</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g14/39114/39114_1224157791_small.jpg"><br><br>A male head i'm using to work on my texture skills. Still lots of work to do yet]]>
	</description>
	<pubDate>Mon, 13 Oct 2008 16:55:40 +0000</pubDate>
	</item>
	<item>
	<title>Drogmool for Eclipse</title>
	<link>http://bradjames.cgsociety.org/gallery/657288</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1217197506_small.jpg"><br><br>Here is the high res of the drogmool I did for the Eclipse game]]>
	</description>
	<pubDate>Sat, 26 Jul 2008 22:15:52 +0000</pubDate>
	</item>
	<item>
	<title>Drogmool for Eclipse</title>
	<link>http://bradjames.cgsociety.org/gallery/656222</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1216988451_small.jpg"><br><br>Here is another model I'm working on for the game Eclipse. Basemesh in Maya, mudbox for large forms and Zbrush for fine details.<br />
<br />
]]>
	</description>
	<pubDate>Wed, 23 Jul 2008 18:51:48 +0000</pubDate>
	</item>
	<item>
	<title>IO Boss Eclipse</title>
	<link>http://bradjames.cgsociety.org/gallery/657502</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1217199144_small.jpg"><br><br>Here is the high res of the IO Boss for eclipse]]>
	</description>
	<pubDate>Sun, 27 Jul 2008 22:52:27 +0000</pubDate>
	</item>
	<item>
	<title>Environment: Firestorm</title>
	<link>http://bradjames.cgsociety.org/gallery/603389</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1204552366_small.jpg"><br><br>Hi,<br />
<br />
Name: Brad James<br />
Country: Ottawa, ON, Canada<br />
<br />
This was a picture I wanted to make for my father. He is a big space freak. Everything was done in photoshop and it took me about 2 hours. I wanted to give the peaceful feeling of space.]]>
	</description>
	<pubDate>Mon, 03 Mar 2008 13:52:48 +0000</pubDate>
	</item>
	<item>
	<title>Character: Dragon's Head 2</title>
	<link>http://bradjames.cgsociety.org/gallery/589362</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1201549986_small.jpg"><br><br>This is the second head I made a few weeks back. Base in Maya, Detail in Mudbox and finer details in Zbrush]]>
	</description>
	<pubDate>Mon, 28 Jan 2008 19:53:42 +0000</pubDate>
	</item>
	<item>
	<title>Brownie</title>
	<link>http://bradjames.cgsociety.org/gallery/473737</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1173812499_small.jpg"><br><br>Title: Brownie<br />
Name: Brad James<br />
Country: Canada<br />
Software: Maya, Mudbox, Photoshop, Mental Ray<br />
<br />
Hi,<br />
<br />
The purpose of this piece was to push myself past the modeling phase and into texturing and lighting. I used Maya for the base mesh and then sculpted it in mudbox. I then reimported it into Maya to apply my photoshop textures and displacement from mudbox. I used save and haircut for the hair and Mental Ray for the render.<br />
<br />
I would love to know what people think of the overall model, especially the textures.]]>
	</description>
	<pubDate>Tue, 13 Mar 2007 19:01:41 +0000</pubDate>
	</item>
	<item>
	<title>Character WIP: Seb</title>
	<link>http://bradjames.cgsociety.org/gallery/586657</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39114/39114_1201031196_small.jpg"><br><br>This is an old model I had started for the Mudbox Contest but I think I will only work on him for my own fun ]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 19:29:14 +0000</pubDate>
	</item>
</channel>
</rss>
